Ratbombs and Satyrs

I wrote the music for WILL ROCK, released by Saber Interactive and Ubisoft.

This FPS borrows heavily from Serious Sam, with settings and creatures straight out of Greek/Roman myth.  It looks good – Saber Interactive is rightfully proud of the 3D engine they developed and used in this title.

Apparently the enemies are often so numerous, IGN’s reviewer calls the gameplay “a kind of inspired lunacy.”

Certainly one needs music to set the tone as one aims a gun that shoots green acid at hundreds of furiously galloping rats with explosives strapped to their backs. 

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.